But what is a Neural Network?
Submitted by Bianca Violet on
What is a Neural Network?
Beautifully explained using the example: number recognition.
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Submitted by Bianca Violet on
What is a Neural Network?
Beautifully explained using the example: number recognition.
Submitted by Bianca Violet on
Footage of a live experience where an AI was trained to win at Tic Tac Toe by using matchboxes filled with plastic beads to adjust probabilities based on past games.
Submitted by Bianca Violet on
The article introduces IMAGINARY, a project that started out as a single mathematics exhibition and has since grown into a full non-profit organisation over the last ten years. It tries to address questions such as: ‘How can we best communicate mathematics?’, with interactive and stimulating exhibitions, online resources, and exploring any imaginable way to communicate mathematical concepts. One of its defining features is that it also addresses current mathematics research topics.
Submitted by Johanna Marschall on
Discussion game on AI and Future
Submitted by Suzana Nápoles on
Through the observation of tile patterns and the identification of the isometries involved in their composition, we intend to illustrate the natural connections between geometry and art and to provide a stimulating approach to isometries of the plane.
A software to run around on the plane tesselated by the fundamental polygon of the torus or the Klein bottle. This is a alpha-version, feel free to improve it or use parts of the code to build your own!
Submitted by Marcelo Fiori on
During 2015, 2016 and 2017, the IMAGINARY Uruguayan team carried out a series of big IMAGINARY exhibitions all around the country. The tour included 14 cities, covering almost every state of Uruguay.
Part of this tour was documented by the uruguayan filmmaker Pablo Costanzo, resulting in this short documentary film.
Celebrating the first International Day of Mathematics, this short film now sees the light.
A simple software to create “weighted Voronoi” or “Dirichlet” diagrams. Simple to use: Click to make a point, click again to start spread of colors, click again to stop spreading. Click on the “All” Button to start or stop all spreadings.
HyperRogue — playing with hyperbolic geometry
Submitted by Anja Fetzer on
Educational Board Game for Teaching Mathematics