Rechercher

Onglets principaux

Résultats de la recherche

Nombre total de résultats : 127.

SURFER in Leipzig

LGM2014 takes place on April 2-5 in Leipzig, Germany, and will feature workshops for artists and ca. 90 inspiring talks to showcase new and upcoming projects such as Tupi, Kune, Synfig, Laidout, as well as established projects such as GIMP, Krita, Inkscape, Scribus, and Blender.

Since 2006, the Libre Graphics Meeting is the primary event where developers of free software for artists meet to work on common goals. LGM is free to attend and open to all! Please let us know if you are coming so we can plan ahead to welcome you.

SURFER will be introduced at the Libre Graphics Meeting. Our real-time raytracer of algebraic surfaces will be presented for the first time to the open source graphics and computer science community. The talk will be on April 2nd, at 17:00 by Christian Stussak, developer of SURFER.

Abstract of the talk: “SURFER is an open source program to visualize algebraic surfaces in real-time. It was developed for an interactive installation at the IMAGINARY exhibition for the German Year of Mathematics 2008 and was then extended and used in more than 110 exhibitions in 23 countries: for museum installations, schools and home use. The program is a bridge between art and mathematics and can be used to create beautiful pictures while at the same time exploring and learning the underlying mathematics. To create an image you enter a polynomial equation, for example x^2 − x^3 + y^2 − z = 0. SURFER then immediately calculates the points in space that satisfy this equation and displays them using ray tracing and an optimized root finder. In this presentation the program is introduced with many examples.”

 

Time and Place: 
Mardi, Avril 1, 2014 - 22:00 au Vendredi, Avril 4, 2014 - 21:45
Venue: 
Universität Leipzig
Ritterstraße 26
04109 Leipzig
Germany
Coordinates: 
POINT (12.37983 51.34127)
Files: 
SURFER presentation a LGM 2014 in Leipzig
Image Collection: 
Credits: 

IMAGINARY in Moscow

Time and Place: 
Mercredi, Mars 28, 2012 - 00:00 au Samedi, Avril 14, 2012 - 23:45
Venue: 
Polytechnical Museum in Moscow
Новая пл., 3/4
Москва
Russia
101000
Russia
Coordinates: 
POINT (37.628791 55.758032)
Files: 
Exhibition flyer RU (pdf)
Image Collection: 
Credits: 
German Embassy in Moscow

AI Core Concepts Workshop

The workshop is based on digital modules and analogue games and discussions: visit restaurants in a new city and understand the difference between Exploration and Exploitation, follow us on a treasure hunt via gradient descent and find strategies to always win in the Chinese Game Room. In the mood for discussions? Download the discussion game “Blickwinkel KI”!

All material of the workshop is available under an open source license. Please let us know if you re-use material for your own workshops or have any feedback to further extend the workshop content.

 

Workshop Materia:

 

 

Team: 
Wissenschaft im Dialog
Deutsches Wissenschaftsjahr 2019
Image Collection: 
Files: 
NIM / Chinese Game Room (PDF) - step-by-step solutions
NIM / Chinese Game Room - Anleitung (PDF, German)
Blickwinkel KI / Diskussionsspiel - Karten (PDF)
Blickwinkel KI / Diskussionsspiel - Anleitung (PDF)
NIM / Chinese Game Room - Introduction (PDF, English)
Timeframe: 
Jeudi, Juin 27, 2019 au Jeudi, Juin 30, 2022
Open/Closed: 
Open

IMAGINARY at Clore Garden of Science

This exhibition is part of a project funded by the German Ministry of Education and Research under the brandname Research in Germany. This is the first of two IMAGINARY exhibitions in Israel in 2015. The second exhibition will be at Bar Ilan University towards the end of the year. 

 

To find out more about the IMAGINARY Isarel project, checkout the project page and watch this space for more information in the future. 

Time and Place: 
Mardi, Juillet 7, 2015 - 00:00 au Lundi, Décembre 14, 2015 - 23:45
Venue: 
Clore Garden of Science
Davidson Institute of Science Education
234 Herzl Street
Rehovot
Israel
Coordinates: 
POINT (34.8085102 31.9026385)
Opening Hours: 

Sunday - Thursday 9:00 - 17:00

Further information on the website.

Files: 
Image Collection: 
Credits: 
Dr. Naama Charit
Dr. Antonia Mey
Prof. Dr. Gert-Martin Greuel
Avec le soutien de: 
BMBF - Research in Germany

STEAM Hub (MINT&ART)

STEAM Hub  A network for knowledge transfer and innovative business models for the communication of STEM and Arts (STEAM) Project description

The STEM and Arts (STEAM) Hub (MINT&ART) project is an initiative under the  “SMEs for Innovation“ pillar of the German Federal Ministry of Education and Research (BMBF). It aims to provide small and medium-sized enterprises (SMEs) in the fields of science marketing and media, with better prerequisites for developing their own innovation activities as well as new business models. These activities would in turn aspire to make science subjects such as mathematics and computer science attractive to young people; thus encouraging them to pursue education and careers in the mathematical sciences or technical fields.

The initiative will support the cooperation between business and science by establishing networks that lead to sustainable strategic alliances. The network will feature science museums, academic and research institutions, professional societies, companies and foundations. A central element of this initiative, is a two-day ‘Innovation Forum’ that will highlight innovative ideas with strong business plans, which would stimulate the formation of successful co-operations within and outside this network, as well as the terms of reference for the network.

Project Goals

Goals of the STEAM Hub project:

  • Establish a network of small and medium-sized enterprises (SMEs) with outreach activities in STEAM fields

  • Develop and promote ideas and technologies for novel and complex scientific exhibits (physical, interactive and virtual) in STEAM disciplines, in cooperation with SMEs and scientific institutions

  • Create an open web platform as a modern tool for science communication and science management (information and knowledge exchange, network for joint projects, marketing platform for own products)

  • Identify ways of making STEAM disciplines attractive to young audiences

  • Organize an ‘Innovation Forum’ with participating SMEs and other partners

 

Project Innovation Themes

Four innovation categories are planned:

  • Hardware innovations (design and implementation of mechanical technologies)

  • Software innovations (creation of software-based exhibits, educational games, operating systems for interactive museums)

  • Hot topics (content and technologies trends, exhibits on algorithms, big data, bioinformatics, AI, networked systems, data security, mathematics & music, etc.)

  • Marketing innovations (type of mediation, e. g. interactivity, citizen science, augmented/virtual reality, crowd science communication)

     

 

 

Team: 
Dieses Projekt wird vom Bundesministerium für Bildung und Forschung (BMBF) gefördert und von IMAGINARY gGmbH umgesetzt
Avec le soutien de: 
Dr. Christian Rauch (Gründer/ Direktor, STATE Festival Foundation) und Dominik Essing (Kurator, phaeno)
Image Collection: 
Files: 
Embed External Video: 
Timeframe: 
Lundi, Janvier 1, 2018 au Dimanche, Septembre 30, 2018
How to participate: 

For further information, please write to steamhub@imaginary.org 

Open/Closed: 
Open

Le futur des glaciers

 
Embed External Video: 
Credits Collection: 
This module won the third prize of the competition MPE 2013.
Guillaume Jouvet
Chantal Landry
Antonia Mey
Avec le soutien de: 
Institution: Department of Mathematics and Computer Science, Freie Universität Berlin, Germany Support: Deutsche Forschungsgemeinschaft (project KL 1806 5-1) Licence: Creative Commons BY-NC-ND
Files: 
Image Collection: 

Exhibition/User:

IMAGINARY in Heidelberg

There will be a big IMAGINARY exhibition in Heidelberg, Germany, July 20 - August 10!
The Kulturhaus Karlstorbahnhof is an attractive location, which even has its own movie theater.

There will be four exhibition stations:

  1. The well known IMAGINARY cube showcasing faszinating images of algebraic surfaces
  2. Interactive programs and installations as SURFER, jReality or Cinderella
  3. 3D-sculptures of algebraic surfaces 
  4. and several hands on stations of the phaeno museum, Wolfsburg.

It will be the first IMAGINARY exhibition in Heidelberg and is organized in collaboration with the Heidelberg Laureate Forum Foundation (HLFF), which hosts the annual Heidelberg Laureate Forum. Find a German description of the exhibition here.

There will also be a math film festival at the Karlstorbahnhof during the first week of the exhibition.

Come and join us in Heidelberg!

Image Collection: 
Files: 

Drone in Greenland

The captured material was used to analyse the calving activity of the Bowdoin Glacier in 2015 by combining satellite images, UAV (unmanned aerial vehicle) photogrammetry and ice flow modelling. In particular, a high-resolution displacement field is inferred from UAV orthoimages taken immediately before and after the initiation of a large fracture, which induced a major calving event. A detailed analysis of the strain rate field allows to accurately map the path taken by the opening crack.

Read more about the scientific results here.

The film as well as the study demonstrates that the combination of UAV photogrammetry and ice flow modelling is a promising tool to horizontally and vertically track the propagation of fractures responsible for large calving events.

Subtitles are available in French, German and English in the file section below.

Embed External Video: 
Credits Collection: 
A film by Guillaume Jouvet.
Guilllaume Jouvet
Yvo Weidmann
Benjamin Bahr
Martin Funk
Thomas Wyder
Avec le soutien de: 
ETH Zürich
Files: 
subtitles (de,en,fr) (zip)
Image Collection: 

Exhibition/User:

Making of - I AM A.I.

As part of the ‘Day of Foundations’, we present background info, challenges, and insider stories about developing I AM A. I. in an online video meeting (in German).

Click here to particpate in the meeting via zoom. (start at 12 pm)

The digital exhibition format I AM A. I. pursues the key questions relating to artificial intelligence in five “trails”: How does a neural network learn? Does artificial intelligence make mistakes? What does ‘training data’ mean? The trails contain software programs, pictures, videos, experiments to use at home, and explanatory texts. The recognition of handwriting is trained, board games are played with an AI, and one of the most important methods of artificial intelligence, gradient descend, is illustrated. In addition, the contents of the exhibition will be deepened together with an exhibition tutor in an interactive video format.

We offer virtual tours free of charge for school classes. Please send inquiries to ai@imaginary.org

The digital exhibition concept was developed because the traveling exhibition I AM A. I., planned for 2020, had to be postponed due to Covid-19.
From 2021 the complete exhibition with further exciting exhibits can be visited as a physical traveling exhibition in Jena, Heidelberg, and Kaiserslautern.

Time and Place: 
Mercredi, Septembre 30, 2020 - 00:00 au 23:45
Venue: 
IMAGINARY gGmbH
Mittenwalder Str. 48
10961 Berlin
Germany
Coordinates: 
POINT (13.3970726 52.4925182)
Opening Hours: 

online event: 12:00 - 13:00

Files: 
Image Collection: 
Credits: 
Avec le soutien de: 
I AM A.I. is developed by IMAGINARY and financed by the Carl Zeiss Foundation.

Pages