Playing with the language of mathematics
Submitted by Patricia Santos on
Space, time and human communication - matematicaS project
Submitted by Patricia Santos on
Space, time and human communication - matematicaS project
Submitted by Cristian Horaci... on
Estas imágenes fueron desarrolladas por estudiantes en algunos cursos de Matemática Computacional en la escuela de matemáticas de la Universidad Industrial de Santander. En cada una se hace una sucesión automática como se definen en J. P. Allouche y Jeffrey Shallit en “Automatic Sequences: Theory, Applications, Generalizations” y luego se utiliza logo para graficarlas.
Cada carácter de la sucesión es interpretado por una acción de la tortuga. Se utilizó el programa xlogo.
Submitted by Easterlin Faamausili on
Fractals are geometrical shapes that get repeated over and over again and this presentation will explain when they occur in Nature and how Mathematical equations are used to generate these shapes.
Submitted by Chrizia Nicole ... on
Optimal Bubbleology is placing 3-D polynomial shapes into bubble mixture and revealing their skeletons
Map Projections is about revealing the true size of the wirld on a flat surface. It isnt all as it seems.
Diana Barbu, Chrizia Cayanan & Tod Cvetanov
Submitted by Marla Dumke on
What are optical Illusions? And how do they work? Maybe you can find the answers in this gallery.
In dieser Ausstellung könnt ihr bestimmt etwas neues über optische Täuschungen lernen.
Submitted by Sung Min Oh on
We have created 2 double pendulums. They have slightly different 2nd arms to demonstrate that the greater the mass, the greater the acceleration.
Submitted by Jed Cameron on
I snowman called Günther that was made on Surfer by Brendon Fleming and Jed Cameron. Made during the Imaginary Workshop, burnside highschool, Ashburton.
Submitted by Caleb Livingstone on
An exhibit we put together to demonstrate Kepler’s first two laws of planetary motion, and an interactive display of ellipses.
Submitted by @Dayofthedream on
I use pi to define (space,time)
Virtual simulations of three-dimensional non-euclidean spaces, available at h3.hypernom.com and h2xe. hypernom.com
These are designed to work with the HTC Vive virtual reality system, on mobiles phones that have gyroscopes, and on ordinary computers.