//	Program:
//		Kristalle
//
//	Language:
//		Deutsch
//		German
//
//	Translator:
//		Andreas Daniel Matt
//
//	Date:
//		August 2009
//
//	© 2009 by Jeff Weeks
//	See TermsOfUse.txt
//
//	This file should be saved as UTF-8.

//	Application menu (Mac OS X)
"Kristalle"				= "Kristalle"
"About Kristalle"		= "Über Kristalle"	//	with no '…' on Mac OS X
"About Kristalle…"		= "Über Kristalle…"	//	with '…' on Windows
"Preferences…"			= "Einstellungen…"
"Hide Kristalle"		= "Kristalle ausblenden"
"Hide Others"			= "Andere ausblenden"
"Show All"				= "Alle einblenden"
"Quit Kristalle"		= "Kristalle beenden"	//	Mac OS X
"Exit"					= "Beenden"					//	Windows

//	File menu
"File"					= "Datei"
"Open…"					= "Öffnen…"
"Open New…"				= "Neu öffnen…"
"Open Recent"			= "Benutzte Dokumente"
"Clear Menu"			= "Menü löschen"
"Export"				= "Exportieren"
"Copy Image"			= "Bild kopieren"
"Save Image…"			= "Bild speichern unter…"

//	View menu
"View"					= "Darstellung"
"Centerpiece"			= "Objekt im Zentrum"
"No Centerpiece"		= "Kein Objekt"
"Earth"					= "Erdkugel"
"Galaxy"				= "Galaxie"
"Gyroscope"				= "Gyroskop"
"Spaceship"				= "Raumschiff"
"Color Coding"			= "Farbkodierung"
"Clifford Parallels"	= "Cliffordsche Parallelen"
"Vertex Figures"		= "Eckfiguren"
"Fog"					= "Nebel"
"Smooth Edges"			= "Kanten glätten"
"Stereoscopic 3D"		= "3D Stereoskopie"
"No Stereo 3D"			= "Aus"
"Anaglyphic"			= "Anaglyphisch"
"GeoWall"				= "GeoWall"

//	Language menu
"Language"				= "Sprache"

//	Help menu
"Help"					= "Hilfe"
"Kristalle Help"		= "Kristalle Hilfe"

//	QuickTime menu (normally hidden)
"QuickTime"				= "QuickTime"


//	Window title
				// Kristalle
"WindowTitle"	= "Kristalle"

//	Frame rate labels

		// %d frames/second
"fps"	= "%d Bilder/Sekunde"

		// ∞ frames/second
"fps2"	= "∞ Bilder/Sekunde"


//	Preference Panel labels

						// Kristalle Preferences
"PrefTitle"				= "Kristalle Einstellungen"


						// Perspective
"PrefPerspective"		= "Perspektive"

						// General
"PrefGeneral"			= "Allgemein"

						// Width of window:
"PrefWindowWidth"		= "Breite des Fensters"

						// Distance from viewer to window:
"PrefWindowDistance"	= "Abstand zwischen Betrachter und Fenster"

						// Stereoscopic 3D
"PrefStereo3D"			= "3D Stereoskopie"

						// Distance between viewer's eyes:
"PrefEyeSpacing"		= "Augenabstand des Betrachters"

						// Length of one intrinsic unit:
"PrefIntrinsicUnit"		= "Länge der eigentlichen Einheit"


						// Advanced
"PrefAdvanced"			= "Experteneinstellungen"

						// Fog
"PrefFog"				= "Nebel"

						// Frame Rate
"PrefFrameRate"			= "Bildrate"

						// Sync to Monitor
"PrefSync"				= "Monitor Sync"

						// Smooth Edges
"PrefMultisampling"		= "Kanten glätten"


						// OK
"PrefOK"				= "OK"


//	Error messages

						// 32-bit color required
"ErrorColorTitle"		= "Benötigt 32-bit Farbtiefe"

						// Please go to Start : Control Panel : Display : Settings and select 32-bit color.
"ErrorColorMessage"		= "Bitte wählen Sie Start : Systemsteuerung : Anzeige : Einstellungen und wählen 32-bit Farbqualität."


						// Transparency support required
"ErrorAlphaTitle"		= "Keine Unterstützung von Transparenz"

						// Your computer reports no transparency support, so this program cannot proceed.  Sorry.
"ErrorAlphaMessage"		= "Ihr Computer unterstützt keine Transparenzen. Das Programm kann leider nicht fortgesetzt werden."


						// OpenGL driver required
"ErrorDriverTitle"		= "Benötigt OpenGL Treiber"

						// Can't find an “OpenGL driver” for your 3D graphics hardware.\nPlease see Question W2 on the Geometry Games FAQ at\n\n\twww.geometrygames.org/FAQ\n\nfor instructions on locating an OpenGL driver.
"ErrorDriverMessage"	= "OpenGL Treiber kann für die 3D Grafik-Hardware nicht gefunden werden. \nBitte beachten Sie Frage W2 in der Geometry Games FAQ unter\n\n\twww.geometrygames.org/FAQ\n\nfür eine Anleitung den OpenGL Treiber zu lokalisieren."


						//	Shaders unavailable
"ErrorShadersTitle"		= "Shaders nicht verfügbar"

						//	Your computer’s 3D graphics processor lacks shaders, so this program cannot proceed.  Sorry.
"ErrorShadersMessage"	= "Der 3D-Prozessor Ihres Computers verfügt über keine Shaders-Funktion. Das Programm kann leider nicht fortgesetzt werden."


						// Kristalle 3.2
"AboutBoxTitle"			= "Kristalle 3.2"

						// Kristalle 3.2\n\nGerman translation by Andreas Daniel Matt\n\n© 2009 by Jeff Weeks\nwww.geometrygames.org/contact.html
"AboutBoxMessage"		= "Kristalle 3.2\n\nDeutsche Übersetzung von Andreas Daniel Matt\n\n© 2009 by Jeff Weeks\nwww.geometrygames.org/contact.html"
